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8-BALL
Except when clearly contradicted by these additional rules, the General
Rules of Pocket Billiards apply.
1. OBJECT OF THE GAME.
Eight Ball is a call shot game played with a cue ball and fifteen object
balls, numbered 1 through 15. One player must pocket balls of the group
numbered 1 through 7 (solid colors), while the other player has 9 thru 15
(stripes). THE PLAYER POCKETING HIS GROUP FIRST AND THEN LEGALLY POCKETING
THE 8-BALL WINS THE GAME.
2. CALL SHOT.
In Call Shot, obvious balls and pockets do not have to be indicated. It is
the opponent's right to ask which ball and pocket if he is unsure of the
shot. Bank shots and combination shots are not considered obvious, and
care should be taken in calling both the object ball and the intended
pocket. When calling the shot, it is NEVER necessary to indicate details
such as the number of cushions, banks, kisses, caroms, etc. Any balls
pocketed on a foul remain pocketed, regardless of whether they belong to
the shooter or the opponent.
The opening break is not a "called shot." Any player performing a break
shot in 8-Ball may continue to shoot his next shot so long as he has
legally pocketed any object ball on the break.
3. RACKING THE BALLS.
The balls are racked in a triangle at the foot of the table with the
8-ball in the center of the triangle, the first ball of the rack on the
foot spot, a stripe ball in one corner of the rack and a solid ball in the
other corner.
4. ALTERNATING BREAK.
Winner of the lag has the option to break. During individual competition,
players will alternate breaking on each subsequent game.
5. JUMP AND MASSE SHOT FOUL.
While "cue ball fouls only" is the rule of play when a match is not
presided over by a referee, a player should be aware that it will be
considered a cue ball foul if during an attempt to jump, curve or masse
the cue ball over or around an impeding numbered ball that is not a legal
object ball, the impeding ball moves (regardless of whether it was moved
by a hand, cue stick follow-through or bridge).
6. LEGAL BREAK SHOT.
(Defined) To execute a legal break, the breaker (with the cue ball behind
the head string) must either (1) pocket a ball, or (2) drive at least four
numbered balls to the rail. If he fails to make a legal break, it is a
foul, and the incoming player has the option of (1) accepting the table in
position and shooting, or (2) having the balls re-racked and having the
option of shooting the opening break himself or allowing the offending
player to re-break.
7. SCRATCH ON A LEGAL BREAK.
If a player scratches on a legal break shot, (1) all balls pocketed remain
pocketed (exception, the 8-ball: see rule 9), (2) it is a foul, (3) the
table is open. PLEASE NOTE: Incoming player has cue ball in hand behind
the head string and may not shoot an object ball that is behind the head
string, unless he first shoots the cue ball past the head string and
causes the cue ball to come back behind the head string and hit the object
ball.
8. OBJECT BALLS JUMPED OFF THE TABLE ON THE BREAK.
If a player jumps an object ball off the table on the break shot, it is a
foul and the incoming player has the option of (1) accepting the table in
position and shooting, or (2) taking cue ball in hand behind the head
string and shooting.
9. 8-BALL POCKETED ON THE BREAK.
If the 8-ball is pocketed on the break, the breaker may ask for a rerack
or have the 8-ball spotted and continue shooting. If the breaker scratches
while pocketing the 8-ball on the break, the incoming player has the
option of a re-rack or having the 8-ball spotted and begin shooting with
ball in hand behind the head string.
10. OPEN TABLE.
(Defined) The table is "open" when the choice of groups (stripes or
solids) has not yet been determined. When the table is open, it is legal
to hit a solid first to make a stripe or vice-versa. Note: The table is
always open immediately after the break shot. When the table is open it is
legal to hit any solid or stripe or the 8-ball first in the process of
pocketing the called stripe or solid. However, when the table is open and
the 8-ball is the first ball contacted, no stripe or solid may be scored
in favor of the shooter. The shooter loses his turn; any balls pocketed
remain pocketed; and the incoming player addresses the balls with the
table still open. On an open table, all illegally pocketed balls remain
pocketed.
11. CHOICE OF GROUP.
The choice of stripes or solids is not determined on the break even if
balls are made from only one or both groups. THE TABLE IS ALWAYS OPEN
IMMEDIATELY AFTER THE BREAK SHOT. The choice of group is determined only
when a player legally pockets a called object ball after the break shot.
12. LEGAL SHOT.
(Defined) On all shots (except on the break and when the table is open),
the shooter must hit one of his group of balls first and (1) pocket a
numbered ball, or (2) cause the cue ball or any numbered ball to contact a
rail.
PLEASE NOTE: It is permissible for the shooter to bank the cue ball off a
rail before contacting his object ball; however, after contact with his
object ball, an object ball must be pocketed, OR the cue ball or any
numbered ball must contact a rail. Failure to meet these requirements is a
foul.
13. "SAFETY" SHOT.
For tactical reasons a player may choose to pocket an obvious object ball
and also discontinue his turn at the table by declaring "safety" in
advance. A safety shot is defined as a legal shot. If the shooting player
intends to play safe by pocketing an obvious object ball, then prior to
the shot, he must declare a "safety" to his opponent. If this is NOT done,
and one of the shooter's object balls is pocketed, the shooter will be
required to shoot again. Any ball pocketed on a safety shot remains
pocketed.
14. SCORING.
A player is entitled to continue shooting until he fails to legally pocket
a ball of his group. After a player has legally pocketed all of his group
of balls, he shoots to pocket the 8-ball.
15. FOUL PENALTY.
Opposing player gets cue ball in hand. This means that the player can
place the cue ball anywhere on the table (does not have to be behind the
head string except on opening break). This rule prevents a player from
making intentional fouls which would put his opponent at a disadvantage.
With "cue ball in hand," the player may use his hand or any part of his
cue (including the tip) to position the cue ball. When placing the cue
ball in position, any forward stroke motion contacting the cue ball will
be a foul, if not a legal shot. (Also see Rule 39 in the General Rules of
Pocket Billiards)
16. COMBINATION SHOTS.
combination shots are allowed; however, the 8-ball cannot be used as a
first ball in the combination except when the table is open.
17. ILLEGALLY POCKETED BALLS.
An object ball is considered to be illegally pocketed when (1) that object
ball is pocketed on the same shot a foul is committed, or (2) the called
ball did not go in the designated pocket, or (3) a safety is called prior
to the shot. Illegally pocketed balls remain pocketed.
18. OBJECT BALLS JUMPED OFF THE TABLE.
If any object ball is jumped off the table, it is a foul and loss of turn,
unless it is the 8-ball, which is a loss of game. Any jumped object balls
are spotted in numerical order according to General Rules for spotting
balls.
19. PLAYING THE 8-BALL.
When shooting at the 8-ball, a scratch or foul is not loss of game if the
8-ball is not pocketed or jumped from the table. Incoming player has cue
ball in hand. Note: A combination shot can never be used to legally pocket
the 8-ball.
20. LOSS OF GAME.
A player loses the game if he commits any of the following infractions:
a. Fouls when pocketing the 8-ball (exception: see 8-Ball Pocketed On The
Break).
b. Pockets the 8-ball on the same stroke as the last of his group of
balls.
c. Jumps the 8-ball off the table at any time.
d. Pockets the 8-ball in a pocket other than the one designated.
e. Pockets the 8-ball when it is not the legal object ball.
Note: All infractions must be called before another shot is taken, or else
it will be deemed that no infraction occurred.
21. STALEMATED GAME.
If, after 3 consecutive turns at the table by each player (6 turns total),
the referee judges (or if no referee, both players agree) that attempting
to pocket or move an object ball will result in loss of game, the balls
will be reracked with the original breaker of the stalemated game breaking
again. The stalemate rule may only be used when there are only two object
balls and the 8-ball remaining on the table. PLEASE NOTE: Three
consecutive fouls by one player is not a loss of game.
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