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GENERAL RULES OF POCKET BILLIARDS
These general rules apply to all pocket billiard games, unless
specifically noted to the contrary in the individual game rules.
1. TABLES, BALLS, EQUIPMENT.
All games described in these rules are designed for tables, balls and
equipment meeting the standards prescribed in the BCA Equipment
Specifications .
2. RACKING THE BALLS.
When racking the balls a triangle must be used, and the apex ball is to be
spotted on the foot spot. All the balls must be lined up behind the apex
ball and pressed together so that they all have contact with each other.
3. STRIKING CUE BALL.
Legal shots require that the cue ball be struck only with the cue tip.
Failure to meet this requirement is a foul.
4. FAILURE TO POCKET A BALL.
If a player fails to pocket a ball on a legal shot, then the player's
inning is over, and it is the opponent's turn at the table.
5. LAG FOR BREAK.
The following procedure is used for the lag for the opening break. Each
player should use balls of equal size and weight (preferably cue balls
but, when not available, non-striped object balls). With the balls in hand
behind the head string, one player to the left and one to the right of the
head spot, the balls are shot simultaneously to the foot cushion and back
to the head end of the table. The player whose ball is the closest to the
innermost edge of the head cushion wins the lag. The lagged ball must
contact the foot cushion at least once. Other cushion contacts are
immaterial, except as prohibited below.
It is an automatic loss of the lag if: (1) the ball crosses into the
opponent's half of the table, (2) the ball fails to contact the foot
cushion, (3) the ball drops into a pocket, (4) the ball jumps the table,
(5) the ball touches the long cushion, (6) the ball rests within the
corner pocket and past the nose of the head cushion, or (7) the ball
contacts the foot rail more than once. If both players violate
automatic-loss lag rules, or if the referee is unable to determine which
ball is closer, the lag is a tie and is replayed.
6. OPENING BREAK SHOT.
The opening break shot is determined by either lag or lot. (The lag for
break procedure is required for tournament and other formal competition.)
The player winning the lag or lot has the choice of performing the opening
break shot or assigning it to the opponent.
7. CUE BALL ON OPENING BREAK.
The opening break shot is taken with cue ball in hand behind the head
string. The object balls are positioned according to specific game rules.
On the opening break, the game is considered to have commenced once the
cue ball has been struck by the cue tip and crosses the head string.
8. DEFLECTING THE CUE BALL ON THE GAMES OPENING BREAK.
On the break shot, stopping or deflecting the cue ball after it has
crossed the head string and prior to hitting the racked balls is
considered a foul and loss of turn. The opponent has the option of
receiving cue ball in hand behind the head string or passing the cue ball
in hand behind the head string back to the offending player. (Exception:
ball in hand on the whole table: see rule 1.3 for 9-Ball). A warning must
be given that a second violation during the match will result in the loss
of the match by forfeiture. (See Rule 28.)
9. CUE BALL IN HAND BEHIND THE HEAD STRING.
This situation applies in specific games whereby the opening break is
administered or a player's scratching is penalized by the incoming player
having cue ball in hand behind the head string. The incoming player may
place the cue ball anywhere behind the head string.
The shooting player may shoot at any object ball as long as the base of
the object ball is on or below the head string. He may not shoot at any
ball, the base of which is above the head string, unless he first shoots
the cue ball below the head string and then by hitting a rail causes the
cue ball to come back above the head string and hit the object ball. The
base of the ball (the point of the ball touching the table) determines
whether it is above or below the head string.
If the incoming player inadvertently places the cue ball on or below the
head string, the referee or the opposing player must inform the shooting
player of improper positioning of the cue ball before the shot is made. If
the opposing player does not so inform the shooting player before the shot
is made, the shot is considered legal. If the shooting player is informed
of improper positioning, he must then reposition the cue ball. If a player
positions the cue ball completely and obviously outside the kitchen and
shoots the cue ball, it is a foul, if called by the opponent or referee.
When the cue ball is in hand behind the head string, it remains in hand
(not in play) until the player drives the cue ball past the head string by
striking it with his cue tip.
The cue ball may be ADJUSTED by the player's hand, cue, etc., so long as
it remains in hand. Once the cue ball is in play per the above, it may not
be impeded in any way by the player; to do so is to commit a foul.
10. POCKETED BALLS.
A ball is considered as a pocketed ball if as a result of an otherwise
legal shot, it drops off the bed of the table into the pocket and remains
there. (A ball that drops out of a ball return system onto the floor is
not to be construed as a ball that has not remained pocketed.) A ball that
rebounds from a pocket back onto the table bed is not a pocketed ball.
11. POSITION OF BALLS.
The position of a ball is judged by where its base (or center) rests.
12. FOOT ON FLOOR.
It is a foul if a player shoots when at least one foot is not in contact
with the floor. Foot attire must be normal in regard to size, shape and
manner in which it is worn.
13. SHOOTING WITH BALLS IN MOTION.
It is a foul if a player shoots while the cue ball or any object ball is
in motion (a spinning ball is in motion).
14. COMPLETION OF STROKE.
A stroke is not complete (and therefore is not counted) until all balls on
the table have become motionless after the stroke (a spinning ball is in
motion).
15. HEAD STRING DEFINED.
The area behind the head string does not include the head string. Thus an
object ball that is dead center on the head string is playable when
specific game rules require that a player must shoot at a ball past the
head string. Likewise, the cue ball when being put in play behind the head
string (cue ball in hand behind the head string), may not be placed
directly on the head string; it must be behind it.
16. GENERAL RULE, ALL FOULS.
Though the penalties for fouls differ from game to game, the following
apply to all fouls: (1) player's inning ends; (2) if on a stroke, the
stroke is invalid and any pocketed balls are not counted to the shooter's
credit; and (3) any ball(s) is respotted only if the rules of the specific
game require it.
17. FAILURE TO CONTACT OBJECT BALL.
It is a foul if on a stroke the cue ball fails to make contact with any
legal object ball first. Playing away from a touching ball does not
constitute having hit that ball.
18. LEGAL SHOT.
Unless otherwise stated in a specific game rule, a player must cause the
cue ball to contact a legal object ball and then (1) pocket a numbered
ball, or (2) cause the cue ball or any numbered ball to contact a cushion.
Failure to meet these requirements is a foul.
19. CUE BALL SCRATCH.
It is a foul (scratch) if on a stroke, the cue ball is pocketed. If the
cue ball touches an object ball that was already pocketed (for example, in
a pocket full of object balls), the shot is a foul.
20. FOULS BY TOUCHING BALLS.
It is a foul to strike, touch or in any way make contact with the cue ball
in play or any object balls in play with anything (the body, clothing,
chalk, mechanical bridge, cue shaft, etc.) EXCEPT the cue tip (while
attached to the cue shaft), which may contact the cue ball in the
execution of a legal shot. Whenever a referee is presiding over a match,
any object ball moved during a standard foul must be returned as closely
as possible to its original position as judged by the referee, and the
incoming player does not have the option of restoration.
21. FOUL BY PLACEMENT.
Touching any object ball with the cue ball while it is in hand is a foul.
22. FOULS BY DOUBLE HITS.
If the cue ball is touching the required object ball prior to the shot,
the player may shoot towards it, providing that any normal stroke is
employed. If the cue stick strikes the cue ball more than once on a shot,
or if the cue stick is in contact with the cue ball when or after the cue
ball contacts an object ball, the shot is foul. If a third ball is close
by, care should be taken not to foul that ball under the first part of
this rule.
23. PUSH SHOT FOULS.
It is a foul if the cue ball is pushed by the cue tip, with contact being
maintained for more than the momentary time commensurate with a stroked
shot. (Such shots are usually referred to as push shots.)
24. PLAYER RESPONSIBILITY FOULS.
The player is responsible for chalk, bridges, files and any other items or
equipment he brings to, uses at, or causes to approximate the table. If he
drops a piece of chalk, or knocks off a mechanical bridge head, as
examples, he is guilty of a foul should such an object make contact with
any ball in play (or the cue ball only if no referee is presiding over the
match).
25. ILLEGAL JUMPING OF BALL.
It is a foul if a player strikes the cue ball below center ("digs under"
it) and intentionally causes it to rise off the bed of the table in an
effort to clear an obstructing ball. such jumping action may occasionally
occur accidentally, and such "jumps" are not to be considered fouls on
their face; they may still be ruled foul strokes, if for example, the
ferrule or cue shaft makes contact with the cue ball in the course of the
shot.
26. JUMP SHOTS.
Unless otherwise stated in rules for a specific game it is legal to cause
the cue ball to rise off the bed of the table by elevating the cue stick
on the shot, and forcing the cue ball to rebound from the bed of the
table. Any miscue when executing a jump shot is a foul.
27. BALLS JUMPED OFF TABLE.
Balls coming to rest other than on the bed of the table after a stroke (on
the cushion top, rail surface, floor, etc.) are considered jumped balls.
Balls may bounce on the cushion tops and rails of the table in play
without being jumped balls if they return to the bed of the table
under their own power and without touching anything not a part of the
table. The table shall consist of the permanent part of the table proper.
(Balls that strike or touch anything not a part of the table, such as the
light fixture, chalk on the rails and cushion tops, etc., shall be
considered jumped balls even though they might return to the bed of the
table after contacting items which are not parts of the table proper).
In all pocket billiard games when a stroke results in the cue ball or any
object ball being a jumped ball off the table, the stroke is a foul. All
jumped object balls are spotted (except in Nine Ball) when all balls have
stopped moving. See specific game rules for putting the cue ball in play
after a jumped cue ball foul.
28. SPECIAL INTENTIONAL FOUL PENALTY.
The cue ball in play shall not be intentionally struck with anything other
than a cue's attached tip (such as the ferrule, shaft, etc.). While such
contact is automatically a foul under the provisions of Rule 19., if the
referee deems the contact to be intentional, he shall warn the player once
during a match that a second violation during that match will result in
the loss of the match by forfeiture. If a second violation does occur, the
match must be forfeited.
29. ONE FOUL LIMIT.
Unless specific game rules dictate otherwise, only one foul is assessed on
a player in each inning; if different penalties can apply, the most severe
penalty is the factor determining which foul is assessed.
30. BALLS MOVING SPONTANEOUSLY.
If a ball shifts, settles, turns or otherwise moves "by itself," the ball
shall remain in the position it assumed and play continues. A hanging ball
that falls into a pocket "by itself" after being motionless for 5 seconds
or longer shall be replaced as closely as possible to its position prior
to falling, and play shall continue.
If an object ball drops into a pocket "by itself" as a player shoots at
it, so that the cue ball passes over the spot the ball had been on, unable
to hit it, the cue ball and object ball are to be replaced to their
positions prior to the stroke, and the player may shoot again. Any other
object balls disturbed on the stroke are also to be replaced to their
original positions before the shooter replays.
31. SPOTTING BALLS.
When specific game rules call for spotting balls, they shall be replaced
on the table on the long string after the stroke is complete. A single
ball is placed on the foot spot; if more than one ball is to be spotted,
they are placed on the long string in ascending numerical order, beginning
on the foot spot and advancing toward the foot rail.
When balls on or near the foot spot or long string interfere with the
spotting of balls, the balls to be spotted are placed on the long string
as close as possible to the foot spot without moving the interfering
balls. Spotted balls are to be placed as close as possible or frozen (at
the referee's discretion) to such interfering balls, except when the cue
ball is interfering; balls to be spotted against the cue ball are placed
as close as possible without being frozen.
If there is insufficient room on the long string between the foot spot and
the foot rail cushion for balls that must be spotted, such balls are then
placed on the extension of the long string "in front" of the foot spot
(between the foot spot and the center spot), as near as possible to the
foot spot and in the same numerical order as if they were spotted "behind"
the foot spot (lowest numbered ball closest to the foot spot).
32. JAWED BALLS.
If two or more balls are locked between the jaws or sides of the pocket,
with one or more suspended in air, the referee shall inspect the balls in
position and follow this procedure: he shall visually (or physically if he
desires) project each ball directly downward from its locked position; any
ball that in his judgment would fall in the pocket if so moved directly
downward is a pocketed ball, while any ball that would come to rest on the
bed of the table is not pocketed. The balls are then placed according to
the referee's assessment, and play continues according to specific game
rules as if no locking or jawing of balls had occurred.
33. ADDITIONAL POCKETED BALLS.
If extra balls are pocketed on a legal scoring stroke, they are counted in
accord with the scoring rules for the particular game.
34. NON-PLAYER INTERFERENCE.
If the balls are moved (or a player bumped such that play is directly
affected) by a non-player during the match, the balls shall be replaced as
near as possible to their original positions immediately prior to the
incident, and play shall resume with no penalty on the player affected. If
the match is officiated, the referee shall replace the balls. This rule
shall also apply to "act of God" interference, such as earthquake,
hurricane, light fixture falling, power failure, etc. If the balls cannot
be restored to their original positions, replay the game with the original
player breaking. This rule is not applicable to 14.1 Continuous where the
game consists of successive racks: the rack in progress will be
discontinued and a completely new rack will be started with the
requirements of the normal opening break (players lag for break). Scoring
of points is to be resumed at the score as it stood at the moment of game
disruption.
35. BREAKING SUBSEQUENT RACKS.
In a match that consists of short rack games, the winner of each game
breaks in the next. The following are common options that may be
designated by tournament officials in advance: (1) Players alternate
break. (2) Loser breaks. (3) Player trailing in games score breaks the
next game.
36. PLAY BY INNINGS.
During the course of play, players alternate turns (innings) at the table,
with a player's inning ending when he either fails to legally pocket a
ball, or fouls.
When an inning ends free of a foul, the incoming player accepts the table
in position.
37. OBJECT BALL FROZEN TO CUSHION OR CUE BALL.
This rule applies to any shot where the cue ball's first contact with a
ball is with one that is frozen to a cushion or to the cue ball itself.
after the cue ball makes contact with the frozen object ball, the shot
must result in either (1) a ball being pocketed, or (2) the cue ball
contacting a cushion, or (3) the frozen ball being caused to contact a
cushion (not merely rebounding from the cushion it was frozen to), or (4)
another object ball being caused to contact a cushion to which it was not
already in contact with. Failure to satisfy one of those four requirements
is a foul. (Note: 14.1 and other games specify additional requirements and
applications of this rule; see specific game rules.)
An object ball is not considered frozen to a rail unless it is examined
and announced as such by either the referee or one of the players prior to
that object ball being involved in a shot.
38. PLAYING FROM BEHIND THE STRING.
When a player has the cue ball in hand behind the string (in the kitchen),
he must drive the cue ball to a point outside the kitchen before it
contacts either a cushion or an object ball. Failure to do so is a foul if
a referee is presiding over a match. If no referee, the opponent has the
option to call it either a foul or to require the offending player to
replay the shot again with the balls restored to their positions prior to
the shot (and with no foul penalty imposed).
Exception: if an object ball lies on or outside the head string (and is
thus playable) but so close that the cue ball contacts it before the cue
ball is out of the kitchen, the ball can be legally played.
If, with cue ball in hand behind the head string and while the shooter is
attempting a legitimate shot, the cue ball accidentally hits a ball behind
the head string, and the cue ball crosses the line, it is a foul. If with
cue ball in hand behind the head string, the shooter causes the cue ball
to accidentally hit an object ball, and the cue ball does not cross the
head string, the following applies: the incoming player has the option of
calling a foul and having cue ball in hand, or having the balls returned
to their original position, and having the offending player replay the
shot.
If a player under the same conditions intentionally causes the cue ball to
contact an object ball behind the head string, it is unsportsmanlike
conduct.
39. CUE BALL IN HAND FOUL.
During cue ball in hand placement, the player may use his hand or any part
of his cue (including the tip) to position the cue ball. When placing the
cue ball in position, any forward stroke motion contacting the cue ball
will be a foul, if not a legal shot.
40. INTERFERENCE.
If the non shooting player distracts his opponent or interferes with his
play, he has fouled. If a player shoots out of turn, or moves any ball
except during his inning, it is considered to be interference.
41. DEVICES.
Players are not allowed to use a ball, the triangle or any other
width-measuring device to see if the cue ball or an object ball would
travel through a gap, etc. Only the cue stick may be used as an aid to
judge gaps, etc., so long as the cue is held by the hand. To do so
otherwise is a foul and unsportsmanlike conduct.
42. ILLEGAL MARKING.
If a player intentionally marks the table in any way to assist in
executing the shot, whether by wetting the cloth, by placing a cube of
chalk on the rail, or by any other means, he has fouled. If the player
removes the mark prior to the shot, no penalty is imposed.
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